For parents

What your child reads

You should never have to wonder what's inside a story your child falls asleep thinking about. So here it is, in the open: the standard every line has to meet, every world we've built, and a full scene you can read right now, before your child does.

The short version: big illustrated wonder, family-safe on purpose. No ads, no romance, no politics, no horror. We wrote and checked every line before it reached a child.

Our family safety standard, in plain words

Every episode in every world is held to the same promises before your child ever sees it.

The worlds

Every world is written in two registers, a bright one for younger readers (about 5 to 10) and a grown-up one for older readers (11 to 18), and the text itself is always built at your child's exact reading step, never their grade. The Littles (ages 3 to 6) get their own shelf of tiny First Readers books.

EmberwingAges 5 to 18
Your family keeps dragons, and the smallest egg anyone has ever seen has been waiting for your child's voice. Tonight, it starts tapping.
ChampionsAges 5 to 18
Game day, the team needs them, and their name is on the roster. Sports adventure where reading the playbook wins the match.
The AgencyAges 5 to 18
The city sleeps, the Agency doesn't. Your child is the young detective whose first case is open, and only they can read the clues.
BlockfallAges 5 to 18
The world broke into floating pieces, and builders read it back together, one glowing block at a time.
Critter ClinicAges 5 to 18
A little animal clinic where a hurt creature needs your child tonight, and only they can read the care-charts.
StardriftAges 5 to 18
A cozy starship, a crew counting on them, and a glowing star-map only your child can read.
TidewatchAges 5 to 18
A little lighthouse by the sea, and the tide-charts that keep the harbor safe are theirs to read.
GreenwoodAges 5 to 18
A magical wood in trouble, and your child is the guardian who reads the marks that heal it.
Rescue OneAges 5 to 18 · new
A mountain rescue station, a dog cadet named Boone, and a crew that brings somebody home every single night, because your child read the board right.
The DigAges 5 to 18 · new
A lost city under the desert, a one-eared fox, and a door that only opens for a reader. Grandpa's half-filled journal leads the way.
The FieldbookAges 8 and up
True animal and survival science, The Apex Files and The Survival Code, real predators and real survival, told with respect for an older kid.

Read a full scene, right now

This is a real beat from Emberwing, exactly as a family meets it on night one. The dark lines are yours to read aloud. The gold line belongs to your child, and in the app, the story only moves when they read it.

You read

Your family keeps dragons. Big ones, gold ones, with wings wide enough to shade the whole yard. And on a shelf all by itself sat one small egg, the smallest anyone had ever seen. "Too small," the keepers said. "It will never hatch."

You read

But Grandpa, the oldest keeper of all, carried that little egg straight to you. "Every keeper gets a first egg," he said, and his eyes did their twinkle. "This one waited for somebody who doesn't give up easy. Tell it who you are."

Your child reads
I am Sam.
The story answers

The egg went still… then, tap. tap-tap. A crack ran across the shell. Something inside had been waiting its whole life to hear a voice. Yours.

Every word in your child's line is built from sounds they have already been taught, so they can read it. That's the whole secret, and it holds at every level: a brand-new reader gets "I am Sam," and a stronger reader gets full sentences in the same scene. Want to tap through this scene the way your child would? Try the 60-second interactive version →

And if something ever misses the mark for your family

Tell us. We read every note personally, and the standard above is a promise we intend to be held to. Every episode prints as a small illustrated storybook, so you can always read tonight's pages on paper first, before your child does.

Find your child's exact level, free →

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